Subject: Re: Light intensity falloff with LARGE objects...
From: Andrew Hofman <[email-masked]>
To: Multiple recipients of list <[email-masked]>
Date: Sat, 23 Dec 1995 22:02:29 -0500

At 03:27 AM 12/23/95 -0500, you wrote:
>Full of cheer,  Adam Chrystie <[email-masked]> wrote:
>>Hi all..recently (just now)...I made a scene with some large objects..The 
>objects are 1km and above..the largest is 5km long.
>>
>>anyway..i go to set up my lights..no problem...i set them to 100% and then
set 
>an intensity falloff of 1%!!...HEY! there is no inteindicator of any sphere of 
>light!! 
>>(ya know that lil sphere what shows the reach of teh light source)...so i
ZOOM 
>in and 
>>low and behold..there is a TINY TINY indicator of my lights sphere of 
>influence!!...my >light source was 100% and falloff was 1%...
>>
>> WHAT GIVES!!!!
>

One solution is to crank your light intensity way, way beyond 100%. This
will give you much larger falloff regions, though you may have to crank
falloff itself beyond 100% as well. Light too bright closer in? With
falloff, moving it further away now has an effect. This isn't the only
solution, but one that I've sometimes used.

  
Andy Hofman
LumaQuest Productions           
Animation -- Dual Raptor 3 Rendering  
[email-masked]
513-643-7333